2014年4月13日 星期日

Character one sheet # 2 - Heroin

Emotional Content:
Elegant,Mysterious,Serene,Exotic.

Character information:
Code Name: Memory
Age: Estimated to be 23-25
Gender: Female
Occupation: Intelligent agent
Reference:Her role in the game is like the intelligent agent Callo Merllose in the old RPG "Vagrant Story".But her appearance will be younger than Callo. There are a few characters in the movie that resemble similar characteristic with her.For instance,Selene,play by Kate Beckinsale in the movie"Underworld" has an aura of exoticism and mystery that is very close to her.However, since she is a non-combat personnel that she won't be as strong as Selene in terms of physical power and determined personality.

Art Style:
Oriental steampunk,mixture of western and eastern costume style


Character one sheet # 1

Emotional Content:
 Fashionable, Strong, Matured, High-tech.

Character information:
 Name:Seith
 Position in the story: Protagonist
 Age: A man in his late 20 to early 30.
 Gender: Male
 Occupation : Mercenary
 References : Alatriste in the movie"Alatriste",Balian of Ibelin in the movie"Kingdom of heaven".
 He is not a traditional mercenary with well-trained physical combat skill, but someone who possess special power that allows him to enter people's spiritual world and finish the job.However,he will look younger than both Alatriste and Balian. Alatriste possesses a sort of characteristic that shows an indifferent attitude toward the world around him,and he doesn't really care about what people think oft him. Balian of Ibelin on the other hand share the same personality in a way, but he is religious and faithful to what he believes in.These characteristics resemble Seith to a certain extent.The difference is that Seith is more treacherous in personality
Art Style:
 Steampunk technology with mixed cultural apparel. Slightly stylized, but a realistic character in general.




2014年4月12日 星期六

looking for reference

It's about the time to look for references for the hero.Well,in my imagination he is a very skillful mercenary and an experienced veteran specialized in his field of profession. So he will not be too young in this case.Somehow I  recall a movie called "Alatriste".The protagonist in the movie,Alatriste is a strong guy with dark brown hair.His appearance tells some characteristic that is similar to the  hero I'm trying to design.


2014年4月8日 星期二

My plan and workflow

Visual Development Workflow

So I divided my work content for visual development into two parts.
Firstly, I will focus on  character,and the props come with the characters based on the story.
Secondly,I will start designing the environments.

According to the deliverable I provided before,there will be six characters and two environments.
In additions,based on the training I received in AAU, I estimate visual development  process for a character normally takes a week.

It starts with collecting information of a character.In order to visualize my imagination,I have to collect every picture available that best depict the impression of a character in my mind.This is the Character One Sheet.

A Character One Sheet consists of  3 sections.

1.Emotional Content:
Emotional content pointed out a character's characteristic or style and how that give a certain impression to the player's emotion.

2.Character Information:
It contents the basic information of the character like gender,how old or how tall is he/she,where is he/she from,what he/she do for a living.

3.Art Direction
There are so many different art style for various game,therefore the art direction section are responsible of settle down the overall art direction the artist wants to go for.Is it realistic or stylized? When is the story take place?Is it a futuristic Sci-Fi game or a high-fantasy game?
The artist has to decided the overall art direction in the initial stage for a visual development project, otherwise it will be a waste of time in the end

There are something like one sheet for the environments as well,the content is similar to the character one sheet

Story Synopsis

Forgetfulness has become a serious disease for the people in this world. As a result, human discovered a way to stop “forgetting”.
Scientists indicate that certain monsters called ”mementos” are responsible for devouring people’s memories.
There are two ways to protect yourself from the “mementos." One is by taking a newly invented medicine prescribed by the specialists. However, there are rumors saying that the medicine might cause side effects to the human body.
The other way to save memory is to hire a mercenary group that are capable of killing ”mementos.”The story unfolds during a mission of one of these mercenaries.

Deliverables

This is a list of deliverable I shall create for my thesis
Characters
1.    Hero
2.    Heroin
3.    The boy
4.    The Young Lord
5.    The Lord's Guardian
6.    Villagers

Creatures
A Wolf-Like Creature
Character Props
1.    Earphone
2.    Sunglasses
3.    Pen
4.    Hair Ribbon
5.    Pouch x 3 for Char 1~3
6.    Whip
7.    Rifle-Sword
Environments
               1.   Fortress

               2.   Stone Bridge

2014年4月7日 星期一

It starts with you

So everything start with you. You are the beginning of my idea.In my imagination, you are a mercenary of mystery, you are from nowhere but a dweller of my mind.